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A lot of minor hang ups along the way but here is an updated image that I am using as part of an illustration for the Air Recon/Dogfighting phase.

I’ve reached the point where all of the pieces hide correctly, and return to the force pool or player board with a Ctrl-H or Ctrl-R command. I “think” the mod is ready for live play but am unsure how it will hold up with PBEM turns.

I hope to have the scenario setups done by the weekend.