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Vassal work day 2. Below is a simulated air recon phase from the Central Powers perspective set up so I could see how things are looking on the map.

Today I am primarily still working on converting and scaling all of my image files. The units in the game are blocks and the air units are large 1″x 1″ chits. They only hit the board during the first phase of a turn to do aerial reconnaissance so the map may look crowded but it cleans up quickly.

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